WORK. UNIVERSITY. OTHER THINGS
Associate Experience Director | Extractable 2015–Present
Digital design agency in San Francisco, CA
Leading interaction design definition and execution on multi-million dollar projects for a range of healthcare and B2B clients.
Defining strategies through discovery processes and research.
Creating complex wireframes and interactive prototypes.
Directing user testing and communicating findings internally and to clients.
Helping to drive collaboration, sharing and mentorship amongst designers in the UX team.
UX/UI Designer | Nerdery 2013–2015
Design and development company in Minneapolis, MN
Designed visuals and user experiences for mobile, tablet and desktop software applications.
Created site maps, process flows, wireframes and interactive prototypes.
Synthesized research findings into clear presentations.
Communicated and collaborated with fellow designers, developers and clients.
Conducted research, such as user interviews and competitive analysis.
Designer | Swayspace 2010–2013
Digital design and letterpress studio in Brooklyn, NY
Designed graphics for print and web applications.
Created visuals for ethnographic research presentations.
Illustrated graphic layouts; watercolor, pen, pencil and digital.
Acted as project and client relationship manager for projects from conception through completion.
Interior Designer | Various 2005–2010
Hospitality and residential projects in the Tri-State area
- Produced architectural and specification drawings for space planning and furniture production.
- Collaborated with contractors on-site during installation.
- Selected and specified finishes, furniture and equipment for range of projects.
Fashion Institute of Technology New York, NY 2004–2006
AAS, Interior Design, Summa Cum Laude
University of Leicester Leicester, UK 1998–2001
Bachelor of Laws, Honors
I am a generalist designer who doesn’t shy away from any step in the design process. I increase empathy for those I am designing for through thorough research. Quickly iterate on design ideas using whatever method makes sense: paper prototypes, static wireframes, lo-fi digital prototypes etc. I have a deep interest in working collaboratively; design ideas I have are only made richer from speaking with my peers in analytics, design, development, QA.
Adobe Creative Suite, Sketch, Invision, Axure, Omnigraffle, UXPin, Powerpoint, Keynote, Pilot Hi-Tec C 0.3 Pen, Gridded Moleskine notebook, Knowledge of HTML5/CSS3, learning Framer JS