WORK. UNIVERSITY. OTHER THINGS

EXPERIENCE

Associate Experience Director |  Extractable 2015–Present
Digital design agency in San Francisco, CA

  • Leading interaction design definition and execution on multi-million dollar projects for a range of healthcare and B2B clients.

  • Defining strategies through discovery processes and research.

  • Creating complex wireframes and interactive prototypes. 

  • Directing user testing and communicating findings internally and to clients.

  • Helping to drive collaboration, sharing and mentorship amongst designers in the UX team.

 

UX/UI Designer  |  Nerdery 2013–2015
Design and development company in Minneapolis, MN

  • Designed visuals and user experiences for mobile, tablet and desktop software applications.

  • Created site maps, process flows, wireframes and interactive prototypes.

  • Synthesized research findings into clear presentations.

  • Communicated and collaborated with fellow designers, developers and clients.

  • Conducted research, such as user interviews and competitive analysis.

Designer  |  Swayspace 2010–2013
Digital design and letterpress studio in Brooklyn, NY

  • Designed graphics for print and web applications.

  • Created visuals for ethnographic research presentations.

  • Illustrated graphic layouts; watercolor, pen, pencil and digital.

  • Acted as project and client relationship manager for projects from conception through completion.

 

Interior Designer  |  Various  2005–2010
Hospitality and residential projects in the Tri-State area

  • Produced architectural and specification drawings for space planning and furniture production.
  • Collaborated with contractors on-site during installation.
  • Selected and specified finishes, furniture and equipment for range of projects.

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EDUCATION

Fashion Institute of Technology  New York, NY 2004–2006
AAS, Interior Design, Summa Cum Laude

University of Leicester Leicester, UK 1998–2001
Bachelor of Laws, Honors

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SKILLS

I am a generalist designer who doesn’t shy away from any step in the design process. I increase empathy for those I am designing for through thorough research. Quickly iterate on design ideas using whatever method makes sense: paper prototypes, static wireframes, lo-fi digital prototypes etc. I have a deep interest in working collaboratively; design ideas I have are only made richer from speaking with my peers in analytics, design, development, QA. 

Tools. Learnings.
Adobe Creative Suite, Sketch, Invision, Axure, Omnigraffle, UXPin, Powerpoint, Keynote, Pilot Hi-Tec C 0.3 Pen, Gridded Moleskine notebook, Knowledge of HTML5/CSS3, learning Framer JS

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